28 de março de 2010

Sinais dos tempos

Gamer rewards could boost employee engagement

Clearly defined goals and fair, incremental rewards are two game design techniques that could motivate the 'gamer generation' in the workforce, according to a US academic. Ler mais aqui.


E há quem defenda que o mesmo se deve aplicar na Educação!!!!

"Last year, Sheldon replaced the traditional grading system in two of his game design classes with a system that is based on experience points (XP), which were typically used to track progress in role-playing games. Students commenced the program as avatars at level one, which corresponded to zero XP and a grade of ‘F’. They gained XP by completing ‘quests’, ‘fighting monsters’ and ‘crafting’– in other words, giving presentations, sitting quizzes and exams, and handing in projects"

Estará perto o dia em que as reuniões de avaliação serão feitas num suporte "Farmville"? Ou as classificações dos alunos serão "lançadas no Facebook"?

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